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Fri, Jun 29, 2007
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There was a discussion at last night's LUG, started by the resident loudmouth, about how the emphasis on computing has gone in its time from hardware (Remember soldering a motherboard together? Me neither, thank God), to the OS (Microsoft. 'Nuff said.), to applications (Firefox), to services (Google) and therefore the Next Big Thing will be a focus on content & information itself.
So, with that in mind, I started thinking about interfaces and how a bunch of new developments in technology, along with some new ways of using existing things, might work with computers that are designed solely around manipulating ubiquitous-format-based content.
Then I started plugging away with Gimp because there was no way I could do this post without illustrating it. Hence this post has taken a while to write. With any luck it was worth the wait.
So, we start with the next-gen computer. It has a single interface, none of today's separation. The typical mouse-keyboard-monitor combination is replaced with a multi-touch screen. You'll need to watch this video if you're not familiar with multi-touch.
So the mouse is eliminated by a touchscreen, and the keyboard becomes virtual and can thus be tailored to your exact requirements - such as Optimus keyboard-like application-specific key-reassignment; moving the Caps Lock key from its moronic current location; and spacing the keys to suit your hand size, etc.
![[Screenshot] [Screenshot]](http://www.oneandoneis2.com/geekblog/media/blogs/112/Screens/TN-6.png)
(As ever, click to enlarge image)
So let's say you want to create a document. You press the "Create a paper document" button and a piece of paper appears on your desktop. The key point of the new interface is that there is just THE interface: You don't have a separate Word Processor interface just to create a document. You just have a piece of paper on your desktop. Touch the paper to give it focus, then start typing on your virtual keyboard.
You have created your document. Now for the fun bit: Moving it to another computer. This is where the interface gets substantially different from the current norm, and much more intuitive.
We're still going to use flash memory to move our files, but in a totally different way. Right now, the two big problems with flash drives is that they all look the same, which can make it hard to find the desired file when you have multiple drives; and the fact that they always maintain a degree of separation from the host computer: They're always a different drive (Windows) or buried in /mnt or /media (Linux).
We're trying to make content ubiquitous: We want to dissolve these separations. If I move a physical document from one desk to another, I just pick it up and move it: I don't make it vanish and reappear.
So with that in mind, we have our new flash drives. No longer thumb drives that plug into a USB socket, but instead a convergence of Wireless USB, wireless power (such as electromagnetic induction maybe), the new paper-thin flexible transparent screens, and the power-free persistence of imagery found in electronic paper.
Sounds complex? For the moment, ignore all the funky technology and just focus on what you'll appear to have: A thin flexible piece of clear plastic. Nothing exciting to look at.
Yet.
We now put our piece of plastic onto the only interface we have: The screen. No plugging anything in: The whole point is that in the future, there is one interface for the computer. Absolutely everything goes through that single interface: The screen. So here goes:
Exciting stuff, eh? We're now looking at part of the screen through our transparent bit of plastic.
Bear with me, this is where it gets complex. So I'm going to continue using illustrations, with the "What you see" information on the left, and the "What actually happens" information on the right.
| You put the plastic onto the screen | ![]() | The flash memory within the device is mounted by the PC |
| You take the device to another computer and drop it on the screen | ![]() | The flash device is mounted as usual on the new computer and the file(s) on it are now accessible. |
| You drag an image onto the document | ![]() | The computer embeds the image file into the document |
And so on and so forth. I'm sure you get the idea. The main point is that you don’t have a word processor environment to edit a document, you don't use a file manager to move a file to a new location, you don't open a graphics program to view images, you don't plug your flash drive in to anything in order to use it. Everything is done through a wonderfully-intuitive single interface that works exactly the way you expect it to.
Obviously, applications are still there - you would still need a word processor installed in order to create a document. But it's hidden from you: All you see is the piece of paper. You don't navigate through toolbars and dialogue boxes to embed a picture, you just grab a picture and drag it into place. You don't mess about with an IM client to send a file to somebody over the 'Net, you just drag & drop. You still have file systems on your PC and flash memory, but you don’t see them: You just see the flash device as fully-interactive part of your interface. And so on.
All you applications are integrated silently into the interface. All your hardware is integrated silently into the interface. No buttons, no cables, no inconsistent GUIs. In many ways, as far as the user is concerned, no OS, no applications, and no interface at all.
All you have is content, and ways of manipulating it.
So that's my view on the "Next Big Thing" discussion. It's not about "killer apps" - it's about hiding the apps altogether and giving the user constant, direct access to the content itself.
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